The Last of Us Part I: Commentary and Critique
Erumore Erumore
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 Published On Jun 3, 2023

Its gameplay may have been nothing new, but The Last of Us was nonetheless a watershed moment for interactive storytelling. Similarly to how Resident Evil 4 changed the rules for action game design, The Last of Us set a new standard for game narratives, and in many ways is still yet to be surpassed. There's plenty of room for improvement, however, and a long way to go before this kind of game can fully deliver on its lofty ambitions. You've got to respect the attempt, though.

Timestamps:
0:00 - Intro
4:56 - Prologue
10:21 - Summer: Combat
32:04 - Autumn: Resources
38:45 - Winter: Difficulty
46:27 - Spring: Downtime
58:58 - Left Behind
1:03:50 - Conclusion

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