Creating the Story of Myst (Bonus Episode)
Field of View: The Art of Game Design Field of View: The Art of Game Design
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 Published On Dec 11, 2020

Rand and Robyn Miller, the creators of Myst, remember the challenges and breakthroughs of bringing the original 1993 narrative to life.

This video is an extended interview from 5 Principles of Game Design:
   • 5 Principles of Game Design  

Chapters:

00:00 Introduction
0:54 The Purpose
3:11 The Process
6:57 The Result

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Guests:

Rand Miller (Cyan, Inc.)
  / randemtweets  

Robyn Miller
  / tinselman  

Art by Matthew Taranto
  / matthewptaranto  

Games:

realMyst: Masterpiece Edition
Riven
The Legend of Zelda: Ocarina of Time
The Elder Scrolls V: Skyrim
The Last of Us
Alan Wake
BioShock Infinite
The Last of Us Part II
World of Warcraft
The Elder Scrolls IV: Oblivion
The Legend of Zelda: Breath of the Wild
Detroit: Become Human
Shadow of the Colossus
Firewatch
Kinect: Disneyland Adventures
The Last Guardian

Music:

Myst Theme (Myst)
https://www.amazon.com/Myst-Soundtrac...

Atrus' Theme (Riven)
https://www.amazon.com/Riven-Soundtra...

Return to the Cleft (Uru: Ages Beyond Myst)
https://www.amazon.com/Uru-Ages-Beyon...

Fissure (Riven)
https://www.amazon.com/Riven-Soundtra...

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