The Art and Science of Inventories | David Fernández from Moonlighter
Field of View: The Art of Game Design Field of View: The Art of Game Design
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 Published On Aug 31, 2021

Update: We have subtitles now!

Players will spend roughly half their time sorting through inventories in Moonlighter, whether they're exploring dungeons or selling items in their shop. Design director David Fernández shares his process for finding the fun in menus and how every facet of a game can point towards the core experience.

Topics:

00:00​ An Introduction to Inventories
2:14 Making Choices with Items
5:43 Problems and Solutions

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Guests:

David Fernández
  / davidpixel  

Games:

Moonlighter
Divinity: Original Sin 2
Pathologic 2
God of War (2018)
The Legend of Zelda: Breath of the Wild
The Elder Scrolls III: Morrowind
Astroneer

Music:

Matthew S Burns
https://zachtronics.bandcamp.com/

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