Advanced Materials in KeyShot | Displacement & Fuzz Tutorial
Will Gibbons | 3D Rendering Will Gibbons | 3D Rendering
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 Published On Jul 4, 2022

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In this video, you'll get more comfortable with KeyShot's Material Graph. We'll get into procedural textures such as the Spots, Cellular and Curvature. Additionally, we'll add geometry nodes such as Displace and Fuzz. All of these come together to create a standard scrubber sponge. Regardless of whether or not you need to render a sponge, these skills are immediately transferrable to many other instances and materials.

Level up your KeyShot skills with the KeyShot Masterclass Bundle:
https://courses.willgibbons.com/keysh...

Time Stamps:
0:00 - Intro
0:12 - Importing the Model
01:14 - Creating a Sponge Material
04:19 - Displace Geometry Node
05:54 - Refining the Sponge Holes
10:04 - Adding Sponge Details
14:11 - Lighting
17:29 - Finishing Sponge Material
17:41 - Using the Curvature Node
22:57 - Sponge Scrubber
23:55 - Fuzz Geometry Node
28:15 - Scaling
35:17 - Denoiser
35:45 - Ground Material
36:42 - Final Lighting Settings

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