Godot - Ocean Shader - Foam, Hue Tinting
Polygarden Polygarden
1.91K subscribers
7,463 views
0

 Published On Dec 22, 2020

I have added the foam to the ocean detail map. It's using the cfd input for the flow direction. I need to tweak it more though. I also changed the tinting method for the underwater color.

show more

Share/Embed