Workflow recap and preparing to send project into substance 3D Painter
Pablo Muñoz Gómez Pablo Muñoz Gómez
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 Published On Apr 22, 2024

These are the recordings of a 3-Day intensive workshop to create original creature designs.

DAY 3: On the final day of the workshop, we’ll export the creature concept form ZBrush and bring it into Substance 3D Painter to bake the mesh maps and start the texturing process. The videos from Day 3 of the workshop cover the general workflow to create complex textures and tips and tricks to mix organic materials.

This is a quick recap of what has been done between day 2 and day 3 of the workshop. This is basically the result of the manual process of adding details covered in the previous videos.

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