Published On Apr 22, 2024
These are the recordings of a 3-Day intensive workshop to create original creature designs.
DAY 3: On the final day of the workshop, we’ll export the creature concept form ZBrush and bring it into Substance 3D Painter to bake the mesh maps and start the texturing process. The videos from Day 3 of the workshop cover the general workflow to create complex textures and tips and tricks to mix organic materials.
This is a quick recap of what has been done between day 2 and day 3 of the workshop. This is basically the result of the manual process of adding details covered in the previous videos.
✍️ Specialised In-depth courses and workshops: https://www.3dconceptartist.com/
🎨 Tutorials and resources: https://www.zbrushguides.com/
✂ Exclusive content and behind the scenes for monthly art projects: http://www.3dsnippets.com/
💬 Join the PABLANDER Discord server: / discord
💻 Spect, tools and gadgets I use to produce my artwork: https://kit.co/pablander/my-3d-workst...
🚨 Subscribe to this channel: / pablo muñoz gómez
https://www.artstation.com/pablander
/ pablander