Sky Shaders in Godot 4.0 | What You Should Know
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 Published On Mar 14, 2023

Godot 4.0 features a new shader type, sky shaders, that allow you to dynamically change the look of your sky environment while also affecting things like your ambient lighting and radiance cubemap (reflections).

I breakdown some of the different features of sky shaders that help you create more realistic and dynamic skies for your 3D Godot Engine projects and how to get started in making your first sky shader.

💛 Get GodotSky - A Dynamic Sky System for the Godot Engine
https://stayathomedev.itch.io/godotsky

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0:00 Intro
0:49 Sky Shaders & World Environments
1:20 Your First Sky Shader
2:08 Built-In Parameters
2:50 Using the EYEDIR Parameter
3:25 Directional Light Information and SKY_COORDS
4:27 Subpasses,TIME Parameter, Uniform Variables

Resources:

Godot - https://godotengine.org/
Godot Documentation - https://docs.godotengine.org/en/stable/
Download Godot - https://godotengine.org/download

#skyshader #godotengine #godot4

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