Published On Jan 21, 2019
Full Title: Sick Day: Employee Satisfaction Comes From Within AKA the Consequences of Unpaid Sick Leave
The theme of the 2019 Northern Game Design Challenge (northerngdc.ca) was "You are the villain", so rather than the "Hide in a castle and kidnap princesses" kind of villain, we decided to make a video game about a jerk that comes into work sick. You play as Marv, a disgruntled employee who goes around coughing on his coworkers and trying to avoid his overly-friendly HR guy: Toby.
To play, you move around the office with the arrow keys and use the spacebar to cough on all the employees until they turn green! If you let the cough meter in the top right fill up, you won't be able to move and you'll cough extra loud. In case of unforeseen bugs or difficulty, you can press number keys 1,2,3,4 or 5 while on the main screen to jump to the different levels.
We managed to get five levels created with art, sound effects, music and scripted movement without a lot of bugs! While we had enough time to make things work, we didn't have enough time to playtest and tweak things like the amount of coughing it takes to make an employee sick or the distance that Toby can hear you cough. It's still completely playable, though the difficulty is a bit higher than it probably should be!
Around 3:55, you can see our "easter egg" that appears when you let the cough meter fill up near a poster on the first level. A very adorable corgi appears, which happens to be Triscuit, Mike Daoust's (NGDC creator) dog.
Download Link: https://drive.google.com/file/d/1QK3a...