Hollow Knight: A Case Study in Boss Fights
Erumore Erumore
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 Published On Mar 28, 2021

Might have gone overboard with some of the title sequences but oh well. This is a case study of the boss fights in Hollow Knight, in which I go boss by boss and try to understand what sets them apart, and what makes some fights feel better than others, with the occasional rumination on topics like complexity, randomness and difficulty. Making friends along the way is optional but encouraged.

All game footage was recorded (and played) by me. A couple of still images were pulled from the Hollow Knight wiki. Music by Christopher Larkin. Game by Team Cherry.

Timestamps:

0:00 - Intro
7:07​ - What is a boss fight?
17:04​ - The early bosses
40:27​ - Intermission
45:27​ - It's the midgame
1:07:27 -​ Warrior Dreams
1:32:18​ - Lonely at the top
1:51:34​ - Absolute Radiance
2:07:04​ - Epilogue

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