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It Takes Two, lava lamps, Raymarching in Godot 4.1.
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Christmas special, making it snow.
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Vertex animation textures, beanbags and boneless animations.
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The Last of Us Part II, material blending, the SDF of a plane.
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Flowmaps, gradient maps, gas giants.
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Planet atmospheres, ray-sphere intersections.
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Animal Crossing, wobbly leaves, pivot caching.
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