The Complete Shrek SuperSlam Tech Guide
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 Published On Jun 13, 2020

Sorry for yet another reupload! First video rendered incorrectly and the second had messed up text.

There's a lot of misinformation spread around of the tech in Shrek SuperSlam. For example, crumpet dashing is still considered to be an air dash into a grab by many despite the tech now meaning an air dash cancelled by a shield. Only a lot of surface level information about this game's competitive scene makes it through the seems because of S3's status as a meme but there's an interesting, unique game with a rich history buried beneath this surface and I wish to share what we've developed in this small community to show that Shrek SuperSlam ended up as more than just a meme.

redridingshrek's video on hitstun extending:    • Hitstun Extending - True combos for E...  

Shrek Discord:   / discord  
Shrek Wiki: https://wiki.modulous.net/wiki/Main_Page

Timestamps:
0:00 - Opening
0:35 - Shield Cancel
0:55 - Crumpet Dash
1:28 - Swooce
1:52 - Onion Boost
2:28 - Noino Boost
2:49 - Grab Release
3:18 - Anti Air Loops
3:55 - Soup Grab
4:13 - Ogrement
4:36 - Hitstun Extension
5:22 - Landing Grab
5:32 - One Frame Punish
6:18 - Closing

This doesn't include all of the tech found in the game but any tech left out is banned, not developed or understood enough, or isn't useful in the meta.

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