Graphic Settings Guide Part Two: Everything You Need to Know about iRacing's Graphic Settings
Tommy Brandon Tommy Brandon
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 Published On Aug 19, 2022

#schoolofsimracing #fps #iracing

Chapters:
00:00 Start
00:53 Testing Process
04:18 Replay vs. Graphic Settings
05:30 The Most Important Setting
10:55 FXAA vs. SMAA
12:33 Anisotropic Filtering, AA Samples, and Shader Quality
14:34 High Quality and Two Pass Trees
16:21 Sharpening, HDR, Heat Haze, and Distortion
20:25 Show driver arms, track objects, crowd, grandstands, cars
32:13 SSAO
38:51 Wrap Up
43:30 End

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