Don't Hate the Player, Hate the Game - A crash course in board game design
Tettix Tettix
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 Published On Oct 7, 2020

This is a presentation I gave at work about end-to-end process of creating Hideous Abomination (and board games in general). Complete transparency on budgeting and profits, as I believe sharing openly helps everyone.

All views expressed are solely my own and do not represent my employer.

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