Published On Apr 30, 2016
Take this, video game industry of boring indestructible environments! It's the evolution of a basic idea I demoed already 4 years ago.
Real-time destruction playlist: • Real-Time / Dicing Destruction
Credits:
Fracture code - Kai Kostack
SSAO shader - Martins Upitis
Crack texture - Liz Feldstein
Made with Blender Game Engine
http://kostackstudio.de
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