Config 2024: Designing for code: creative tools on hard mode (Barron Webster, Replit) | Figma
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 Published On Jun 29, 2024

Config 2024: Designing for code: creative tools on hard mode (Barron Webster, Replit)

At Replit, the team is designing an end-to-end, multiplayer platform for software development & deployment. This talk will be about what they've learned over the years designing for programmers (hint: it's kinda like cooking for chefs.)
Barron will cover unique multiplayer challenges and why it's not as simple as ""it's like Figma!"", how they stay focused in a field that's infinitely expansive, how they think about magic, when to invent vs adapt, and settle the ""should designers code"" debate once and for all.

Featuring: Barron Webster, Product Design Manager, Replit

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