Substance Painter to Maya Pipeline w/Redshift - Part 2 of 2
Joshua Jones Joshua Jones
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 Published On Apr 24, 2024

This video will walk you through the entire process of exporting textures from Substance Painter, creating new Red Shift shaders in Maya, and rendering in Red Shift.

Same process will work for your Arnold or Vray workflow as well.

For Part 1 of this video click here:    • Preparing and exporting a Maya model ...  

0:00:00 Overview
0:01:04 Exporting Textures from Substance Painter
0:05:21 Preparing Files with Bulk Renamer (optional)
0:08:35 Creating a dome light in Maya
0:12:46 Creating a Redshift shader the fast way
0:19:08 A few caveats to the fast way
0:21:36 Creating a Redshift shader manually
0:34:50 Final Results

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