GBO2 Perfect Gundam (TB): It's still the strongest 550 cost general!
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 Published On Oct 9, 2024

This video contains two recent matches I had with the LV1 Perfect Gundam TB on Gundam Battle Operation 2. It is a 550-600 cost general with amazing mobility, a stacked skills list, great melee damage, great stagger ability alongside a skill that allows you to fire your beam rifle while boosting and nullify all ranged staggers targeting the shield. Its only real weakness is poor durability, it has low HP and only 10 ballistic resist, which means you could be nuked quickly by supports or generals with good ballistics. I was lucky enough to get this suit when I was rolling for the Demeter, so I revisited it. It is so strong that it is almost addictive to play, so I will probably be making more than one video on it. I hope that you enjoy watching!

Its primary weapon is a beam rifle with 2100 power, 75% heat, 4.5 seconds cooldown, 15 seconds overheat, 0.77 seconds swap time, 400m range and 20% stagger value. This has all round very high performance, benefitting from dealing high damage, having low heat, long range and even the ability to fire while boosting (assuming that your shield is not broken).
Its primary melee weapon is a beam saber with 1800 power, 2.5 seconds cooldown, 0.5 seconds swap time, 30% combo modifier and 160% downswing modifier. This has low power and very poor combo damage, but the downswing ignores enemy defensive buffers entirely.
Its first sub weapon is a vulcan with 150 power, 80 ammo, 400 RPM, 8 seconds reload, 0.5 seconds swap time, 200m range, 1000 DPS and 6% stagger value. This takes 2.5 seconds to stagger, but benefits from having high DPS and lots of ammo.
Its second sub weapon is a pair of beam sabers with 1900 power, 2.5 seconds cooldown, 0.77 seconds swap time, 70% combo modifier, 60%x2 side swing modifier and 75%x2 downswing modifier. This has low power like the single beam saber, but benefits from incredible modifiers which allows it to deal quite high damage.
Its third sub weapon is a bazooka with 2000 power, 4 ammo, 5.5 seconds cooldown, 15 seconds reload, 1.75 seconds swap time, 350m range and 60% stagger value. This has overall amazing stats for a sub weapon bazooka, benefitting from good damage and short cooldown time. You can't guaranteed combo into it anymore since they nerfed the swap time, but it is still possible to combo into against enemies without MA.
Its fourth sub weapon is a beam spray gun with 400x4 (500x5) power, 15%x4 (15%x5) heat, 0.8 seconds cooldown, 20 seconds overheat, 0.77 seconds swap time, 300m (400m) range, 3 seconds focus time and 10%x4 (25%x5) stagger value. Uncharged shots don't deal much damage overall, but are still useful for slotting in at the end of stun combos. Charged shots deal great damage and can easily break through MA.
It also has a 5000 HP large type shield. This is just a regular shield, it has high HP. But, this suit has a skill called LV1 Defensive Shot which makes the shield quite powerful. While the shield is unbroken and your beam rifle is equipped, you can fire the beam rifle while boosting, your shield takes 30% less damage and you are completely immune to all forms of ranged stagger accumulation, instant stagger and heavy stagger. Once broken, your walking and turning speed increase by 15%.

The LV1 PGTB has 16000 HP, 10 ballistic resist and 25 beam/melee resist. It is very squishy, you could be destroyed in an instant by Stark Jegan or a support if you aren't careful with your positioning. It has LV3 Emergency Evasion as a defensive skill.
In terms of mobility it has 130 (133 including ground affinity) walk speed, 215 boost speed, 70 thrust and 81 (87 including affinity) turning speed. Its mobility is absolutely incredible for 550 cost, especially once you consider that it strafes in 100% speed in every direction. Furthermore, it has access to both LV3 Forced Injectors and LV3 Flight Control to boost mobility even further.
It also has access to LV1 Counter Boost and LV2 Quick Turn, which boost your damage after you counter tackle an enemy or absorb a stun with quick turn.
Furthermore, it has access to LV2 Power Accelerator, which allows it to boost away from melee clash animations early.

In conclusion, I feel like the PGTB is easily the best 550 cost general if you can handle it properly. After I was playing good but ultimately average generals like Stark Jegan and Dezpada, PGTB feels so much easier in comparison, you can completely dominate the match with it. You can chain stun for days, do decent midrange damage, easily win 1v1s, easily nuke enemies with melee, easily avoid damage thanks to your great skillset, it is amazingly fun to play. This is basically the performance that I expect from a Gundam, so I hope that the RX-78, Gundam Mk-II and GP01 (among others) are reworked to be similar in performance, and perhaps their loadout as well. Thanks for watching and I hope that you enjoyed it!

Music used:

Einhander, Factory

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