Published On Dec 2, 2022
Firing Arcs
Ever wondered HOW Firing Arcs Work in the Stellaris Combat Rework? Here's Why.
Edited by @harinion, Main Channel @Strategiser
0:00 Did you know that The Stellaris Combat Rework added Firing Arcs?
0:03 This Mechanic is actually so VAGUE that I had to ask the Game Director HIMSELF!
0:07 Before, Weapons can pretty much 360 No-Scope you, now the Ship’s Direction or Bow determines the Ship’s Firing Arc
0:14 This adds a new layer of Strategy! Now, coming from BEHIND Enemy Fleets will ACTUALLY be VERY important!
0:20 You can do this by Spamming Right Click on System View to direct a Fleet in REAL TIME! Yknow, just like those Starcraft Nerds!
0:27 With enough "finesse" you may just "blindsight" the Enemy and get the First Strike, this is due to the DELAY the Weapons need to TURN
0:34 So, it’s generally a good idea to make your Ships "face" the Enemy before Combat
0:38 Why? Because Weapons with Firing Arcs have a preference to SHOOT at things in FRONT of it
0:42 There is also a "shadow mechanic" called a “windup” before a Weapon Shoots, where there is an extra 1/4th to 2/3rd’s of a Weapon’s Firing Time(random), where the Weapon is IDLE
0:50 This is also relevant for Camping Hyperlanes! As Weapons with Firing Arcs will simply give the Enemy a First Strike
0:57 Before, when you ENTER a camped Hyperlane, both Fleets will have a “windup”, and then SHOOT at each other(with full volleys AT THE SAME TIME)
1:02 But now, even if BOTH Fleets have Firing Arcs, as long as the Defender is on the side(90°) or behind(180°) the Hyperlane Warp Point, it will FORCE the Fleet Warping in to take a "miniscule" amount of time moving their Ship Bows before “winding up”, which means they will LOSE the First Strike to the Enemy, DOOMING them in the process!
1:18 If you want to know how Neutrons are “NERFED”, then click the video on screen to see how that was a lie!
NOTE: The Mechanics Explained in the video is somewhat Bugged currently(at the time of upload), firing arcs currently don't work properly on anything aside from X and T slots
Video Showing the "Bug": • Firing Arcs NOT Working Properly...
#stellaris #meme #memes