Tailspin Devlog 04 - New Space Graphics And Playing With Gravity
Alan Lawrey Alan Lawrey
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 Published On Nov 22, 2021

I've started on using different kinds of gravity, mostly for space stations but it also works for planets too! Speaking of planets I've also added the Space Graphics Toolkit which has a lot of very nice things. And I've also started using the Next-Gen Soft-Shadows (sorry I some how managed to misspell it in the video) asset pack which makes the shadows much nicer than the default Unity ones.

Space Graphics Toolkit: https://assetstore.unity.com/packages...

Next-Gen Soft-Shadows: https://assetstore.unity.com/packages...

#indiedev #madewithunity #spacegame

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