Published On Dec 22, 2023
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We talk to Nate Purkeypile about the reception to Fallout 76, why he left Bethesda after 14 years of crafting worlds there, and what it's like making a solo open world game "The Axis Unseen" using Unreal.
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0:00 - Intro
1:42 - Developing in Unreal
5:46 - The Reception to Fallout 76
8:34 - Solo Workflow Vs Bethesda
12:10 - Bow Hunting Skills
15:55 - Solo Marketing
19:35 - Credits
Edited & Filmed by Danny O'Dwyer
Gameplay Capture by Frank Howley