The Perfectly Balanced Design of Dark Souls - pt 2
Strat-Edgy Productions Strat-Edgy Productions
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 Published On Premiered Apr 4, 2022

The Perfectly Balanced Design of Dark Souls - Part 2
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LINKS
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CHAPTERS
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0:00 - Previously on Dark Souls
0:26 - Chapter 3 - Go back where you came from
---1:40 - Fixing things that aren't broken
---2:23 - While not fixing things that are broken
---3:22 - Thing that make you go AGH!
---3:58 - Curing the curse
---4:44 - Intentional design versus player coddling
---6:34 - The mechanics of spider mommy
---8:34 - Why hiding stuff from the player is a good thing
10:46 - Chapter 4 - Too much variety for one guy
---15:58 - You might say that Skyrim combat is boring
---17:51 - Different kinds of magic
19:34 - Chapter 5 - A meme about snakes
---22:42 - The boulder encounter
---24:10 - The trap, the snake, and the body block
---25:29 - The rotating platform
---27:17 - Miyazaki is a sadist

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