[MHW:I] The Final Judgement [Extreme] Every Other Day Until Wilds #51 (Charge Blade Savage Axe Only)
AzzyGL AzzyGL
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 Published On May 19, 2024

I want to get more practice with the game, so I've decided to commit to running this quest at least once every other day.

How the heck do I play Charge Blade?

According to my guild card, this is only my 104th Charge Blade hunt in my 1.7k hours of playing this game. Kinda goes to show that if you have good understanding of your matchups and mechanics, and if you do your homework you can accomplish things like this with weapons you aren't used to.

Not bad for a first try, especially with how unfamiliar Charge Blade is as a weapon to me, but I still almost threw multiple times lol. Not sure if I want to keep revisiting this quest with the weapon, but I wanted to give it a try since Charge Blade seems very fun against the monsters in this lineup (except Safi). I however could not figure out for the life of me how to SAED Luna effectively and ended up being more comfortable with Savage Axe the entire way lol

I do make a lot of mistakes and inefficient actions in this run, so if you're a better CB player than I am you can def handle this quest.


As part of Raptor's Quest Pack

https://drive.google.com/drive/folder...

Used a mod for controlled food skills. Food skills used are as follows
Quest start:
- Felyne Bombardier
- Felyne Booster
- Felyne Insurance

First cart:
- Felyne Safeguard
- Felyne Booster

Second Cart:
- Felyne Moxie
- Felyne Booster

Using Fexty's mod (Palico is guaranteed to play Attack song at first use) - https://www.nexusmods.com/monsterhunt...

Also using invisible mantle mod because I like endscreens not getting ruined by mantles.

Sets:
https://imgur.com/a/f9FQKEP

HP Values of each monster:
Ruiner: 27010
Lunastra: 21930
Safi: 14000
Both Alatreons: 45000

Arch Tempered outlines don't actually mean anything in terms of behavior, it's up to the mod author's discretion as to what type of AI is used or if any behaviour changes are implemented.

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