Stationaries clearing simulator | FC_b12 40/60 3/3 Salvage | Gunner PoV
poisON poisON
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 Published On Jun 30, 2024

Well, we did it. The hardest part of this mission type is not uplink or fuel cells - it's stationary difficulty & nitra management. Our team got blessed with this seed with only 48 statics (in our failed attempts we were getting around 100 static units) I lost track of how many attempts we spent on this mission type but this number exceeds 60. If we want consistent salvages we need ‪@pH-JPEG‬ to nerf stationary count or reduce resupply cost specifically for salvage.


Mods: VEA, MEA, MEV, Beer mugs, Pettable dwarfs

Shout out to my team: Cez (Driller), ‪@vonacht‬ (Engineer), ‪‪@zgxmax‬ (Scout) and ‪‪@poisONdrg1‬ (Gunner).

0:00 - builds & difficulty shown
0:50 - breaching the room
15:44 - uplink
19:52 - fuel cells
21:37 - 1.5mins of hell
23:40 - end screen


#deeprockgalatic

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