Published On Jun 30, 2024
Well, we did it. The hardest part of this mission type is not uplink or fuel cells - it's stationary difficulty & nitra management. Our team got blessed with this seed with only 48 statics (in our failed attempts we were getting around 100 static units) I lost track of how many attempts we spent on this mission type but this number exceeds 60. If we want consistent salvages we need @pH-JPEG to nerf stationary count or reduce resupply cost specifically for salvage.
Mods: VEA, MEA, MEV, Beer mugs, Pettable dwarfs
Shout out to my team: Cez (Driller), @vonacht (Engineer), @zgxmax (Scout) and @poisONdrg1 (Gunner).
0:00 - builds & difficulty shown
0:50 - breaching the room
15:44 - uplink
19:52 - fuel cells
21:37 - 1.5mins of hell
23:40 - end screen
#deeprockgalatic