Michelangelo 3d Maya scene
Vahid Ahmadi Vahid Ahmadi
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 Published On May 16, 2022

#Michelangelo
Michelangelo di Lodovico Buonarroti Simoni based on the paintings and sculptures of daniella de volteraa #danielladevolteraa i was trying to create michael angelo portrait and still it needs tonessssss of tweaks and adding more detailes to the face and hair. still didnt do displacement map poress and tweaks yet and
its zbrush maya mari and substance painter. hair xgen and renderd in arnold. skin is diszbrush dismap mixed with xyz map and albedo mixture of polypaint and texture. well, we all love Michelangelo .to be honest with you it was very hard portrait for me.skin albedo is mixture of ready texture and polypaint. backdrops and cloth materials done in substance.clothes are done in zb.
(( david stute next to him is free 3dscan from internet ))
i included al pacino work in progress as well (( i have to correct his face ))
https://www.artstation.com/vahidahmadi3d
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https://foundation.app/@vahidahamdi3d
#Michelangelo#art##vahidahamdiart#mari#foundry#autodesk#maya#zbrush#sculpt#darwin#davidlynch#statue#sculpting#render#photorreal#art#nft#photoreal#tutorial#maxon#maxonzbrush#nft#danieledavolterra#vahidahamdi#renaissance#substancepainter#maxon#MichelangelodiLodovicoBuonarrotiSimoni#

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