Smart Enemy AI | (Part 22: Boss Fight Final) | Tutorial Unreal Engine 5 (UE5)
Ali Elzoheiry Ali Elzoheiry
34.6K subscribers
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 Published On Dec 16, 2023

Learning Goals:
1 - Boss Jump Attack: You will learn how to modify the jump attack to work at far and close distances
2 - Difficulty: You will learn how to add difficulty to your fight by randomly changing the attack patterns slightly
3 - Invincible: How to make the enemy/player invincible during certain actions
4 - How to create the new floating platform ability & lightning strike attack

To download the full project files from all my videos and use any assets I create in your own games for free, then join my Patreon. Also I would be forever thankful to my early adopters
  / alizoh  

Join my Discord server to chat and mingle with the community
  / discord  

Link to the full "Smart Enemy AI" Series:
   • Smart Enemy AI Tutorial Series - Unre...  

Link to the "Shooting Projectiles" tutorial:
   • How to Shoot Projectiles | Unreal Eng...  

Link to the "Damage System" tutorial:
   • How to Build a Combat Damage System |...  

Link to the "AOE damage/healing" tutorial:
   • How to do AOE damage and healing | Un...  

Checkout my other tutorials on my channel:
   / @alielzoheiry  

Chapters:
00:00 Intro
00:27 Boss Jump attack
08:23 Randomly choosing between jump/quick attack
11:31 Ground smash AOE attack
16:10 Making the boss invincible during certain attacks
19:44 Floating platform ability
33:04 AOE trail attack
41:10 Combining all attacks into the final boss fight
45:40 Outro & updates

Assets used:
FX Variety Pack: https://www.unrealengine.com/marketpl...
Axe animations from Mixamo: https://www.mixamo.com/#/?page=1&quer...
Paragon Sparrow: https://www.unrealengine.com/marketpl...
Paragon Gideon: https://www.unrealengine.com/marketpl...
Paragon Feng Mao: https://www.unrealengine.com/marketpl...

About me:
I've been learning game development for a few years now, I do have a background in software engineering, and I also have a background in education, so being able to combine my love of gaming, software engineering and education is the best way to spend my time.

I am currently working on this 3rd person action adventure game as a hobby, but I am also trying to build a community, thus I am creating YouTube tutorials to find others who are interested in game development and design.


#unrealengine #unrealengine5 #ue5 #gamedev #smart #enemy #combat #AI #blueprint #tutorial #behavior #tree #attack #system #behaviortree #boss #healthbar #melee #block #parry #combo

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