Custom Font - How to Make a 2D Game in Java #16
RyiSnow RyiSnow
29K subscribers
17,314 views
397

 Published On Dec 5, 2021

In this video, I will explain how to implement custom fonts in our game program so the fonts will be in the exported Jar file and displayed in any environment.

The font used in the video:
https://00ff.booth.pm/items/2958237
https://fontsgeek.com/fonts/purisa-bold

If you have any questions, feel free to leave a comment.

If you want to use my assets (images/maps/sound) that are used in this tutorial, here's the link:
https://drive.google.com/drive/folder...

Guidelines for using Blue Boy Adventure's code and assets:
https://docs.google.com/document/d/1q...

Thanks for watching.

#javagamedevelopment #javagametutorial

show more

Share/Embed