How To Use Event Dispatchers To Communicate Between Blueprints In UE5: Part 2
ThreeWays ThreeWays
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 Published On Oct 2, 2024

In Part 1 we looked at direct 1-1 communication between blueprints using casting, interfaces and actor components.

In Part 2 we explore using Event Dispatchers to communicate events and messages between multiple blueprints from actors to widgets.

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