Chaos Phoenix Tutorial: Burnout VFX in 3Ds Max by
Jesse Pitela | RedefineFX Jesse Pitela | RedefineFX
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 Published On Feb 7, 2019

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Download the Burnout project file: https://www.dropbox.com/s/r34hguwo13o...

This Phoenix FD for 3Ds Max VFX tutorial covers using the motion velocity parameter to make a smoke simulation spin around the car wheel for a burnout effect. I also go over using the adaptive grid to make the simulation area expand automatically based on where the smoke is moving.

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