Containment Site - NEW Facility! (PlanetSide 2 - Chapter 03 Esamir)
2RAF 2RAF
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 Published On Apr 11, 2021

In this brief overview, 2RAF's Kaya previews the new facility (Containment Site) on the PlanetSide 2 Play Test Server. This is part of the next Chapter 03 update due for release in a few weeks. Big thanks to Wrel and Rogue Planet Games for knocking this one out of the park! It looks fantastic.

Join us on discord:   / discord  

Play Test Feedback: https://forums.daybreakgames.com/ps2/...
Dev article: https://www.planetside2.com/news/chap...

Features
This new facility houses a variety of gameplay elements that are new to Auraxis.
Gate Shield Weakpoints - The hangar bay doors preventing passage into the center of the facility must first be destroyed before a shield will fall. There are three gate shields that operate independently, and are impervious to small arms damage.
Upper Level SCU - Unlike most Spawn Control Units, this one can be destroyed through heavy weapons fire or overloaded. Overloading the SCU will prevent defenders from spawning on the upper level.
Guide Paths - Making your way through the heart of the facility is assisted with guide paths that light the way toward each capture point.
Tempest Siphon - A massive conduit channels the sky's energy into the core of the facility. While the siphon is active, this conduit, and the attached Electrical Room are deadly. Defenders can turn the siphon on, while attackers can turn it off, using a console on the mid level.
Electrical Room - While the siphon is active, this room becomes charged with energy and shields prevent access (for your safety). The capture point within also reverts to the defender's ownership when this room is active.
Botany Wing - Planters cultivating the new flora of the Shattered Warpgate can be found in the Botany Wing. These plants act as soft cover that can be destroyed, and regrows rapidly.
Reliquary Wing - Important research is locked away in the Reliquary Wing, and multiple shields block passage to the capture point. Destroyable locking mechanisms disable these shields.
Vents - There are plenty of ways in and around the facility, including small passageways that offer risky alternative paths to your destination.

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