Medieval II: Total War - I Fixed the Two-handed bug! (Kinda)
Aleolex Aleolex
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 Published On Feb 18, 2022

Hey viewers, this is my first real video uploaded onto Youtube, so I'd appreciate any feedback you have. If you do decide to try out the animations, let me know what you think!

ModDB Link: https://www.moddb.com/mods/medieval-i...

TWCenter link to animations: http://www.twcenter.net/forums/showth...
File editing steps:

1. Go to the above link and download the animations and put them in your data folder. Backup and then delete your .dat and .idx files, both pack and skeleton. Make certain to put the lines:

[io]
file_first = 1

in your medieval2.preference.cfg (be sure to make it read only so that opening the game doesn’t revert the change), or create a custom config (create a new file called mymod.cfg, copy all the lines from the medieval2.cfg, and put the above and below lines in it, then create a new text file and rename it to mymod.bat, with the line

medieval2.exe @mymod.cfg

To run using a custom config). The command ensures that your game will run using edited files. Make sure that the line:

[util]
no_animdb = true

Is in your config, otherwise the game won’t rebuild the animation packs. (NOTE: I didn't notice this until finishing the video, but I don't have this line in my config and the game still rebuilds the packs, so it may not be necessary)

2. Backup, then open your descr_skeleton.txt file with your preferred text editor, and press ctrl-F to open the find window. If you have a ‘find and replace’ function go to step 4, otherwise go to step 3.

3. Type the word “Attacks” in and it’ll take you straight to the first list of attacks (in this case knife), then find the lines that say

anim eager_attack_centre_mid_a_push_fail
anim eager_attack_centre_mid_a_push_success

And comment them out by typing a semicolon in front, like so:

;anim eager_attack_centre_mid_a_push_fail
;anim eager_attack_centre_mid_a_push_success

And do this for every subsequent group. There should be Eight pairs in total. Save and close your descr_skeleton file. Go to step 5.

4. Find-and-replace simplifies the process a lot. In the Find line simply type or copy:

anim eager_attack_centre_mid_a_push

And in the replace line, put:

;anim eager_attack_centre_mid_a_push

Then hit replace all and that’s it, it’s done. Save and close your descr_skeleton file.

5. Open Medieval 2 using either your custom .bat file or just steam if you edited the vanilla cfg, and the game should rebuild the animation packs.

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