Metahuman to Marvelous Designer / Clo3D Workflow [Stable]
quirk quirk
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 Published On Nov 5, 2023

In this tutorial, you'll learn the improved M-B-M pipeline.

I have received feedback from a few subscribers that when using Blender's built-in FBX and exporting, clothing and metahuman were sometimes mismatched.

I've fixed these issues and show you how to export your MetaHuman to Marvelous Designer / CLO3D and import your garments into Unreal Engine without any issues.

#clo3d #unrealengine5 #marvelousdesigner #metahuman
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๐Ÿ”—๐—ฅ๐—ฒ๐—ฎ๐—น๐—ฎ๐˜๐—ฒ๐—ฑ ๐—Ÿ๐—ถ๐—ป๐—ธ
Original Music Video: ย ย ย โ€ขย ๋กœ๊ผฌย (Loco)ย -ย 'VOLVO'ย Officialย Audioย [E...ย ย 

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๐Ÿ•ž๐—ง๐—ถ๐—บ๐—ฒ ๐—ฆ๐˜๐—ฎ๐—บ๐—ฝ

[00:00] - Intro
[01:17] - Basic Setup in UE
[03:52] - Mixamo to MetaHuman
[07:19] - Bake Pose and Animation
[09:25] - Export MetaHuman to Blender
[10:32] - [Blender]Combine Body, Face, Shoes of MH
[13:43] - Apply Animations to Combined MH
[15:50] - Export Pose & Animation
[16:40] - [MD/CLO3D] Register MH as avtar
[17:30] - Save Poses
[18:28] - Simulate Garments
[19:49] - Export Garments to UE
[20:13] - Basic Baking Textures
[21:05] - Import Garments in UE
[21:31] - Enable Virtual Textures for UDIM
[22:22] - Applying Materials
[23:09] - Final Check in Level Sequence
[23:33] - Outro

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๐Ÿ’พ๐—ฆ๐—ผ๐—ณ๐˜๐˜„๐—ฎ๐—ฟ๐—ฒ๐˜€

Unreal Engine 5.3.1
Marvelous Designer 12
Blender 3.5

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๐Ÿ’ป๐—–๐—ผ๐—บ๐—ฝ๐˜‚๐˜๐—ฒ๐—ฟ ๐—ฆ๐—ฝ๐—ฒ๐—ฐ


CPU: Intel Core i9 12900KF
Graphic Card: Nvidia GeForce RTX 3080Ti
RAM: Samsung DDR4 25600 RAM 32GB(2x32GB)

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๐„ž ๐— ๐˜‚๐˜€๐—ถ๐—ฐ


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