2 Years of Indie Game Development! - Slimekeep
BenBonk BenBonk
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 Published On Apr 29, 2022

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In this video I recapped 2 years of development on Slimekeep. It's been a crazy journey with the game starting off as a small game jam game, now turning into a full blown commercial project. Thanks to everyone for sticking around, and I hope you enjoy this recap video. Also, sorry if I missed a few things here and there, it was a bit difficult to remember to include everything.

About me:
Hey, I'm BenBonk, an indie game developer who uses the Unity Engine. I've made and released many small games before on my itch page, though now I'm attempting to make my first commercial game, Slimekeep. Slimekeep is a roguelike, using a very limited color palette, similar to Enter the Gungeon, though with a few interesting mechanics, such as keeping slimes alive longer will earn you more money, and the ability to capture slimes to power up your slime pet. If you enjoyed anything you saw, please consider subscribing, as it really helps me out.

Music by Pieper Beats

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