Transition Between Maps - How to Make a 2D Game in Java #38
RyiSnow RyiSnow
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 Published On May 7, 2022

In this video, we implement a new map and handle switching maps function.

Now we can create any number of areas and travel around!

If you want to use my assets (images/maps/sound) that are used in this tutorial, here's the link:
https://drive.google.com/drive/folder...

Guidelines for using Blue Boy Adventure's code and assets:
https://docs.google.com/document/d/1q...

Thanks for watching.

Timestamps:
0:00 Quick update
3:52 Preparing a new map
6:01 Changing mapTileNum to three dimensional array
11:30 RESULT & ISSUE
12:18 Changing obj, npc, monster and iTile to three dimensional
13:44 Using the second dimension as the for loop length
15:17 Continue updating the code
24:27 Updating the EventHandler
28:00 Implementing transition events
32:54 FINAL RESULT

#javagamedevelopment #javagametutorial

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