Published On May 7, 2022
In this video, we implement a new map and handle switching maps function.
Now we can create any number of areas and travel around!
If you want to use my assets (images/maps/sound) that are used in this tutorial, here's the link:
https://drive.google.com/drive/folder...
Guidelines for using Blue Boy Adventure's code and assets:
https://docs.google.com/document/d/1q...
Thanks for watching.
Timestamps:
0:00 Quick update
3:52 Preparing a new map
6:01 Changing mapTileNum to three dimensional array
11:30 RESULT & ISSUE
12:18 Changing obj, npc, monster and iTile to three dimensional
13:44 Using the second dimension as the for loop length
15:17 Continue updating the code
24:27 Updating the EventHandler
28:00 Implementing transition events
32:54 FINAL RESULT
#javagamedevelopment #javagametutorial