Published On Jan 23, 2023
Greetings everybody! In this devlog I explain how I made level selection mechanism using isometrix pixelart.
Development live stream: / haruotsaa
Alpha demo: https://haruotsa.itch.io/professor-bu...
Discord: / discord
Music: Youtube audio library and DDRKirby (https://ddrkirbyisq.bandcamp.com/)
0:00 Introduction
0:09 Basics of isometrix pixelart
1:17 Trick for estimating shading with Godot
1:56 Pixeling a groundtile in Aseprite
2:35 Setting up isometric tilemap in Godot
5:03 Crafting level dioramas
5:51 Fixing depth sorting with YSort nodes
6:57 Finished product in Godot
7:19 Closing words
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