CG Live Action Integration Tutorial with CamTrackAR, Blender, Embergen, 3ds Max, Vray, Tyflow
Art Sayan Art Sayan
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 Published On Oct 29, 2023

This is a fun one! I'll be showing you the entire process on how to shoot footage from your iPhone while simultaneously creating a camera track automatically. We'll then go into Blender and import the footage and track and build our set using the tracking markers. We'll animate the vehicle with a free addon called RigaCar. Then use Embergen to create an epic smoke simulation for a wild drifting smoke. After that, we'll take all of our elements into 3ds Max to create a glass shattering simulation using fracturing. We'll dive very deep into volumetric rendering with VDBs using Vray's Volume Grid, where I will explain how to get the most bang for your buck and render an awesome smoke simulation. Finally, we will piece it all together in Nuke for compositing.

Check it out, and let me know what you think. I hope you enjoy it and get inspired to do something cool like this on your own very soon. Thanks!

PS, please excuse the video at the start of the tutorial, I'm not sure why it came out blurry after the compression, but I assure you they are nice and crisp before uploading!

Check out my Artstation and Instagram accounts for more...

https://www.artstation.com/asayan

  / artsayanart  

...especially Instagram, where I post frequent content and tips and good stuff!

Chapters:

0:00 Intro
0:58 CamTrackAR
2:17 Blender Scene Setup
15:33 Blender Lighting
22:24 Blender Car Anim
25:08 Exporting Anim for FX
26:48 EmberGen FX
32:24 3dsMax Lighting
40:06 3dsMax VDB/Volume Lighting
58:04 TyFlow Glass Shatter FX
1:02:37 Nuke Compositing

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