Moving-Object Track with GeoH Secondary Tracking in SynthEyes
Boris FX Learn Boris FX Learn
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 Published On Sep 9, 2024

In this tutorial, Russ Andersson demonstrates how to combine a regular moving object solve with geometric hierarchy tracking in SynthEyes. Using a 4K shot featuring a box, Russ details the process of setting up supervised tracking for a moving object solve. He explains how to manage non-rigid points by creating copies and adjusting trackers, setting up coordinate systems, and solving for object movement. The tutorial progresses to incorporating geometric hierarchy tracking, showing how to create and align moving objects, utilize vertex maps, and refine accuracy through deformation techniques. This method enhances tracking precision by accommodating unmodeled deformations, providing a powerful tool for complex animations.

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