Published On Sep 19, 2024
In this video, I show how to create a rock-like texture using Affinity Photo's procedural texture filter.
Rock:
var sv=norm(vec2(dy,dx)); var v=vec2(rx,ry)*a/w; var t1=cellnoisedist(v.x+t*dir(v*c).x,v.y+t*dir(v*c).y)*noisehcubic(v*b); var t2=cellnoisedist(perlinhcubic(v/e*sv,11,s2),d); var t3=perlinhcubic(v*f,11,s3); t1*i1+t2*i2+t3*i3/10+of
Phong 0:
var nm=norm(debump(R,G,B)); var dl=dot(nm,l); var sl=pow(dot(nm,norm(l+v)),sh); id*dl+is*sl+ia
This video was inspired in part by this Blender Rock Tutorial by LavaWig 3D:
• Procedural Rock Material in Blender ...
Procedural Textures Playlist:
• Procedural Textures with Affinity Photo
The Procedural Texture filter and related information can be found on Affinity Photo's website:
https://affinity.help/photo/en-US.lpr...
0:00 Introduction
2:09 Jagged Rock Texture
7:55 Phong Lighting
17:26 Cracks and Flowing Rock Texture
22:06 Fine Granular Texture
25:53 Gradient Map
27:57 Text Effect
30:05 Conclusion