Published On Sep 4, 2021
In this video I show how to use behavior trees are used to create enemy AI as well as go over a demo implementation done in the Godot engine.
Demo source code: https://github.com/jhlothamer/behavio...
Other videos you may find useful in learning about behavior trees:
• AI and Robotics Lectures
Petter Ögren’s playlist explaining behavior trees. This is geared towards a wider audience than game developers, but is extremely clear and applicable to game development.
• Behavior Trees - Godot Game Dev (BETT...
This is Vini also has a video about behavior trees in the Godot Engine. I also recommend checking out his channel as his over videos are also great!
• Behaviour Trees: The Cornerstone of M...
AI and Games is an awesome channel as well! Here’s a link to their Behavior Trees video which is a part of their AI 101 series.
All art used in the AI demo shown in this video is public domain except for the following:
"2d monster bat enemy"
https://opengameart.org/content/2d-mo...
by Segel (https://opengameart.org/users/segel)
license: CC-By 3.0 (https://creativecommons.org/licenses/...)