Window vs. Warlock - Tactical Breach Wizards Ep. 2 [Hard Difficulty]
Pete Complete Pete Complete
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 Published On Aug 27, 2024

We continue our playthrough of Tactical Breach Wizards on hard difficulty, as we track down mob doctor Dessa Banks and meet Steve, the Traffic Warlock.
► Full Playlist:    • Pete Completes: Tactical Breach Wizar...  

In this episode of Tactical Breach Wizards on hard difficulty, our wizards with guns continue to fight their way through the Stonecliff Lockup in search of a blood sample from Dessa Banks, mob doctor and the latest of Liv Kennedy's prisoners. After successfully scrying on Dessa, we locate her right next door, but as we arrive we only find Steve, the Traffic Warlock. Carefully evading his "Crush Hour" spell, we take care of him the only way we know how: By throwing him through a window!

Achievements in this video of Tactical Breach Wizards:
• Outside the Box
• Rigged
• Back on the Streets
• The Break
• Confident

Chapters:
0:00 Intro
0:56 Outside the Box
3:08 Out for Blood
8:55 Sinister Plans
11:05 Steve, the Traffic Warlock
14:55 Leveling Up
17:00 Ma's Place
24:33 First Ferry to Liboli
28:16 Achievable Dreams
30:47 Confident
31:06 Outro

► Full Playlist of this Tactical Breach Wizards Completionist Walkthrough:    • Pete Completes: Tactical Breach Wizar...  

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Tactical Breach Wizards is a tactical, turn-based action roleplaying game developed by Suspicious Developments. We control a small band of wizards, each with a unique set of abilities. Tactical Breach Wizards introduces a unique "Rewind" mechanic that lets players freely try out daring moves and execute risky plans - if they fail, you can always go back to the start and try again. Tactical Breach Wizards also puts emphasis on story and characters: Each mission has your team of wizards come closer to unraveling a magic conspiracy plot and each wizard has plenty of snazzy dialogue to go along with it.

Gameplay in Tactical Breach Wizards focuses on two key aspects: The tactical turn-based combat, in which we control our team of wizards through hazardous situations against a wide variety of magical (and non-magical) enemies, and the roleplaying phase in-between missions, in which we get to know our wizards through dialogue, buil relationships, uncover their past and level up their unique abilities.

For the completionists, Tactical Breach Wizards also offers an entirely cosmetic reward system in the form of confidence goals: Each of your wizards has individual bonus objectives that can be completed on every mission. They are all rather difficult, but successfully mastering them earns you confidence points that can be spend on unlocking new and increasingly ridiculous outfits.

Difficulty-wise, Tactical Breach Wizards offers three difficulty settings, easy, default and hard. On hard difficulty, enemies deal more damage, mana for the most powerful spells is sparse and enemy reinforcements are numerous (and quick on the scene). With a custom difficulty builder, we can increase the challenge of hard difficulty even further and cut our wizards' health in half, offering the most difficult gameplay experience possible.

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