Creating STUNNING Nature for My Open World Game [ Devlog 2 ]
advancenine advancenine
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 Published On Mar 21, 2023

🎮 Wishlist Night Stones on Steam Now 🌙👉
https://store.steampowered.com/app/23...

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⌨️ Chat Night Stones & Gamedev on Discord 👋
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🔖 CHAPTERS
0:00 - Intro
0:20 - Painting nature into the world
2:58 - The transition from grass to everything else
4:46 - Improving the rivers and waterfalls
5:31 - Adding particles & post processing to the game
7:41 - Naming my game

This is my second devlog for Night Stones -- an open world game developed in Unity. Follow along as I plant trees, lay down grass, and grow flowers for my character to explore.

🪄 GAME ASSETS
Toon Fantasy Nature: https://assetstore.unity.com/packages...
Human Characters: https://assetstore.unity.com/packages...
Animal Characters: https://assetstore.unity.com/packages...
Buildings: https://assetstore.unity.com/packages...
Character Controller: https://assetstore.unity.com/packages...
Prefab Painter: https://assetstore.unity.com/packages...
Post Processing: https://assetstore.unity.com/packages...
Shader Editor: https://assetstore.unity.com/packages...
Looking for another game asset? Check out the Unity Asset Store: https://assetstore.unity.com/?aid=110...

DISCLAIMER: The above links are affiliate links, which means that if you click on one of the product links and make a purchase, I’ll receive a small commission. Thanks for your support!

🎵 MUSIC
Created by the amazing Jon Oster -- check him out!
https://www.jonathanoster.com/music

#devlog #openworld #gamedev #unity

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