Published On Oct 20, 2021
In this video, we will render a world map on the screen.
Also we implement a camera function so the camera follows the player character and display the tiles around the player.
Implementing camera might be a bit confusing at first so no need to rush. Try to understand little by little then I think you will get it in the end. Of course, if you have any questions, feel free to leave a comment.
Caution: This is a tutorial for Java 2D beginners so it's pretty verbose! (and the pacing is a bit slow...)
If you want to use my asset (tiles and map) that are used in this tutorial, here's the link:
https://drive.google.com/drive/folder...
Guidelines for using Blue Boy Adventure's code and assets:
https://docs.google.com/document/d/1q...
Thanks for watching.
Timestamps:
0:00 Importing additional tiles
2:46 Displaying player character at the center
8:31 Loading world map data
11:07 Implementing camera
18:51 Checking the result
19:25 Improving rendering efficiency
23:55 Final result
#java2dgame #javagamedevelopment #javatutorial