Ironsword Wizards & Warriors II Nes Full Playthrough No Death
Heroes of Xanadu - Sloth Heroes of Xanadu - Sloth
20.2K subscribers
174,211 views
1.7K

 Published On Aug 2, 2016

XBOX Games up for sale here: https://www.ebay.ca/usr/axischemicals

Wii Games up for sale here: https://www.ebay.ca/usr/axischemicals

Nintendo DS games up for sale here: https://www.ebay.ca/usr/axischemicals

Playstation games up for sale here: https://www.ebay.ca/usr/axischemicals Nes games auctions on ebay: https://www.ebay.ca/usr/axischem-32

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I was dissapointed with cosmos cop, it's too generic it's too repetitive etc. As for Ironsword Wizards & Warriors II, this game need no introduction, a much better game that i still like and respect to this date. The last boss was a ordeal to beat without any deaths. Even if the first one is almost as good, Ironsword Wizards & Warriors II is still my favorite in the series. The music is better, the graphics were also improved.
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Ironsword: Wizards & Warriors II is a platforming action-adventure video game for the Nintendo Entertainment System (NES) developed by UK-based company Zippo Games, a subsidiary of Rare Ltd. it was published by Acclaim and released in North America in December 1989 and in Europe on March 27, 1991. It is the sequel to Rare's 1987 title Wizards & Warriors. In Ironsword, the player controls the knight warrior Kuros as he ventures in the land of Sindarin. He must defeat the evil wizard , who has assumed the elemental forms of Earth, Wind, Fire, and Water. Kuros must collect the parts of and assemble the legendary "IronSword" in order to defeat Malkil, who resides at the top of IceFire Mountain. Ironsword: Wizards & Warriors II was developed by Zippo Games' founder Ste Pickford and was the first game that he developed for the NES. Steve Hughes also assisted in development, while Rare's video game composer David Wise did the music and sound. Pickford wanted to expand on the previous Wizards & Warriors game. Having experience with developing computer games, Pickford used various animation and graphics techniques to try and show off the NES' graphical capabilities. In addition, Acclaim hired Italian male model Fabio Lanzoni to pose as mighty Kuros .

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

As for characters, bosses, and gameplay, reviews criticized its lack of originality as compared to other games that were released at the time. The game led Zippo Games to develop additional games for Rare on the NES such as Solar Jetman: Hunt for the Golden Warpship and Wizards & Warriors III: Kuros: Visions Visions Power. Ironsword won "Game Player's NES Excellence Award" from Game Players magazine as one of the better NES titles of 1990. Ironsword: Wizards & Warriors II is a platforming video game where the player controls the renowned warrior Kuros as he explores the land of Sindarin to defeat the evil wizard Malkil. This time, Malkil has taken the form of the four "Elementals", based on the Greek classical elements – Earth, Wind, Fire, and Water – to stop Kuros in his quest. The objective is to assemble the legendary "IronSword" — the only weapon that can defeat Malkil — and defeat the evil wizard who lies at the peak of IceFire Mountain. In the game, players can move Kuros left or right, or make him crouch with the control pad; the buttons allow Kuros to jump, to use his sword or a magic spell to defeat enemies, to access the "Magic Spell Screen", or to pause the game. Kuros has a life meter that decreases every time he get hit by his enemies and foes.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

After losing all his lives, players may continue and restart the game where they left off up to two times. The continue feature would normally be disabled after the player had completed the earth domain, but due to an in-game bug, the player actually loses the continue function immediately upon merely setting foot in the domain. Ironsword: Wizards & Warriors II consists of four levels called "domains," each named after the four elementals. In each domain, Kuros must find a golden artifact that belongs to the domain's "Animal King" and return it to him. Upon doing so, the path to the second part of the domain will appear. In the second part, Kuros must find the magic spell necessary to defeat the boss – the domain's Elemental. Without the spell, it is impossible to damage the boss. Once the elemental in each stage has been destroyed, Kuros obtains a piece of the IronSword, which is needed for the final battle on Icefire Mountain. Throughout the game, players must collect items, spells, and money to progress. Money helps buy magic spells, more powerful weapons, shields, helmets, keys to open locked treasure chests, and additional food.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

show more

Share/Embed