Blagger Goes To Hollywood (C64 Longplay)
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 Published On Apr 3, 2023

Publisher: Alligata Software
Coder: Marcus Altman
Graphics: Marcus Altman
Music / SFX: Tony Crowther
Year: 1985
Price: £9.95 (tape) / £10.95 (disk)

Blagger Goes To Hollywood is the third and final instalment in the Blagger trilogy. Blagger and Son Of Blagger were platformers, whereas is an isometric action adventure.

The game takes place in a Hollywood movie studio. Steven Speilbun, revered for films including Close Encounters Of The Nasty Kind, and Teeth, is about to release his latest blockbuster.

Playing Blagger, you have broken into Hollywood (literally), and are attempting to steal the only copy of Speilbun's film.

12 rooms are accessible, each with their own movie theme. You must defeat each character by throwing the appropriate prop(s) at them. Throwing the wrong prop has no effect, and they will continue chasing you down.

Once a character is defeated they will leave behind either 1 or 2 props which must be used against the remaining characters. Once all 12 rooms are conquered the 13th room - Speilbun's office - becomes accessible, and all characters reappear and require defeating one final time.

Blagger can hold a maximum of 3 props. Also worth noting is that rooms cannot contain more than 3 props. If 3 props are already present then Blagger cannot throw anything.

The biggest challenge is determining which props defeat which characters, and planning the required route. The game has questionable logic - for example, Laurel & Hardy are defeated by the Ice-Cream and Red Bullet (was there a red bullet reference in a L&H episode?).

The title screen picture is nicely drawn. In-game graphics and gameplay are solid if unspectacular. The score/lives window occupies the entire bottom half which impacts visibility in the action window. A larger playing area would have improved the gameplay. The melodies are very good, many of them are instantly recognisable.

After reching the end a 2nd loop was played. The only difference appeared to be that touching the lasers now kill Blagger rather than temporarily freezing him.

Interestingly the game's cover includes E.T. who doesn't feature. Perhaps he went home before they could get his approval.

The below might provide better context to the gameplay:

1) Tarzan defeated by any prop - White Disk already in room
2) James Bond defeated by any prop - POW already in room
3) Incredible Hulk defeated by White Disk - leaves behind Grey Bullet
4) Batman defeated by POW - leaves behind Money + Red Bullet
5) Kojak defeated by Money - leaves behind Arrow + Gun
6) Midnight Express defeated by Grey Bullet + Gun - leaves behind Bow
7) Robin Hood defeated by Arrow + Bow - leaves behind Ice-Cream
8) Laurel & Hardy defeated by Ice-Cream + Red Bullet - leaves behind Grenade + Yellow Bullet
9) Jaws defeated by Grenade + Gun + Yellow Bullet - leaves behind Kryptonite
10) Superman defeated by Kryptonite - leaves behind Spray
11) Mystery Man defeated by Gun + Spray + Yellow Bullet - leaves behind Lightsaber
12) Darth Vader defeated by Lightsaber


00:00 Title Screen
01:50 Gameplay (Loop 1)
09:35 Ending (Loop 1)
10:08 Gameplay (Loop 2)
17:44 Ending (Loop 2)
18:17 Gameplay (Loop 3)
18:25 Game Over

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