Published On Jan 10, 2024
Fire Emblem Engage Devs sat down to talk about a bunch of different programs, tricks and optimizations they made use of to get the game to look and run the way it did.
This video covers the parts of the interview I found the most interesting (and well, understandable) and is generally just what I think of some of the choices they made. It highlights art direction, graphical enhancements and optimization, battle animations, map design and more, and compares its aesthetics to Three Houses in some parts.
https://cgworld.jp/article/202311-cgw...
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Credits:
Script Writing:
Moltz23
Translation Help: Deino / deinochi
Footage Used:
@Pheonixmaster1
@Hawlo
@meloo
@CollectorTogami
@BenFM
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#fireemblem, #fireemblemengage, #fireemblemthreehouses,