Geometric Theory for 3D Modelling - Vertices, Edges and Faces
Game Dev Academy Game Dev Academy
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 Published On Dec 1, 2014

In this video I explain the fundamentals of geometric theory as it applies to 3D modelling including what 3D models are, the anatomy of 3D models (vertices, edges, faces, polygons, mesh etc.) and also introduce the 3D coordinate system, Cartesian Coordinates.

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The accompanying handout for this video can be found here - https://docs.google.com/document/d/1r...

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