How to setup IK bones: Blender Beginner Tutorials
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 Published On Feb 9, 2023

Inverse Kinematics is used to control a chain of bones with a single bone. It's often used for tails, legs, hair, mechanics...
IK target bone is NOT a part of the bone chain you want to move, so you need to create it!

In this example I'll show you how to create IK for legs and tail!

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