Published On Nov 9, 2014
I'm currently working in a updated version of this tutorial, for upcoming Blender 2.92.
This is all the material for my 3D creation conference in october 2.
I'm using my Danny Trejo sculpt to show rigging, shape keys and wrinkle displacement maps.
Wrinkle displacement map technique adaptation in Blender by Pierrick Picault: / @pierrickpicaut_p2design
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