Published On Premiered Mar 17, 2024
The creative director at @RemedyGames Sam Lake talks in depth about Alan Wake 2, Control, Max Payne and working for 28 years at the company. He talks about ideation, planning and execution of some of the biggest moments in Alan Wake 2, Control and Max Payne. He also speaks about The Game Awards and James McCaffrey
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Timestamps
00:00 Intro
01:31 Nominated for BAFTAs
03:07 Working in Remedy
05:47 Max Payne 1 & 2
08:34 Inspirations for Max Payne
11:11 Poets of the Fall & Old Gods of Asgard
16:53 Importance of music
18:44 Remembering James McCaffrey
24:29 True story behind Alan Wake
30:16 Another version of Alan Wake?
34:45 Alan Wake played by 2 actors
41:31 Beginning of Remedy Universe
49:57 Alan Wake 2 10 years ago
53:40 Why Saga Anderson?
57:06 Working with Melanie Liburd
01:00:24 Alex Casey as Max Payne?
01:03:44 Less live action scenes?
01:09:20 Nightless Night movie
01:13:23 Alan Wake musical & The Game Awards
01:22:41 Taking a break
01:23:51 Alan Wake 2 DLCs
01:26:31 Approach writing after being an actor
01:28:46 Collaborating with Hideo Kojima
01:30:16 From idea to a complete story
01:32:42 Taking inspiration from the community
01:35:09 Combating writer's block
01:37:38 Video game story that has inspired you
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