Elden Ring - Xbox One S|X & Xbox Series X|S - Graphics & FPS & Power Comparison
AJ Gaming AJ Gaming
18.6K subscribers
50,151 views
638

 Published On Mar 1, 2022

The biggest support you can provide is subscribing to the channel if you haven't done so yet. If you're already subscribed and want to further support the channel for additional growth you can become a member. Thanks!:    / ajgamingcomparisons  

Resolutions are dynamic:

One S: 720P-864P
One X: 1440P-1728P
Series S: 1080P@60 (Performance)/1440P@30 (Quality)
Series X:1440P-1728P@60 (Performance) / 2160P@30 (Quality)


- Series S most likely also dynamic but the counts where are noted above. Potentially the same for Series X quality mode.
- Series X Performance mode doesn't show highest power consumption, we've seen this on Dying Light 2 - could suggest a bottleneck is being hit on the console or poor optimisation?
- The game presents flickering around shadows mostly and it almost looks as artefacts around foliage
- Framerates of One X and Series X|S (quality) are unlocked, personally I would prefer to have to option to lock it - it would give a more consistent experience
- Performance mode of Series X|S not locked at 60FPS
- Loading times are decent, even on last-gen
-- HDR support is available. Somehow I did prefer the presentation of this title without HDR - this is a personal matter but haven't had this in a while

#xboxeriesx #xboxseriess #xboxonex #xboxone #xbox

show more

Share/Embed