Tessellation Automata | Rhombitrihexagonal Tiling | 4 (B34 S245)
Tessell Automata Tessell Automata
94 subscribers
159 views
4

 Published On Aug 15, 2024

A cellular automaton framework on a tiling of hexagons, squares and triangles.

Cellular Automaton Details:
Type: 2-dimensional
Array: Utilising a semi-regular tiling of polygons
Totalistic neighborhood: Defined by shared edges and vertices between the polygons.
Source: https://mathworld.wolfram.com/topics/...

Tessellation:
Primitive unit: Consisting of two triangles and three squares and one hexagon (rhombitrihexagonal tiling).

Rule:
Birth: 3,4
Survival: 2,4,5

Cell Color Coding:
State 0: black
State 1: white (If a cell stays alive during multiple steps it will fade to grey.)

#cellularautomata
#tessellation
#mathart
#algorithmicart
#tiling

show more

Share/Embed